

The population is made so that it you do not build every single population building, it will never advance to the next tiers. (Free units out of nowhere, can't go broke, etc) The recruitment is one thing that really bothers me along with the populations and the cheats the AI gets. Every turn I'm fighting the little 3 to 5 units stacks, sometimes multiple, before they join a main army and cause trouble. Unlike me, they can actually recruit everything at every time. What is not said is that rhun actually starts with quite a few cities with income on the thousands each. And then slowly and methodically beat rhun in a huge campaign. There is a little castle down there that must be taken so I proceed to do that. However all I have currently Is those two cities, and another 2 pathetic villages that will quite literally will not grow until turn 120 or so. I got to make my way south and push as agressively as possible before rhun gets to be an economical power and just stomps everything with top tier units.

I got my main city which can only upgrade to wooden walls, and a city that can upgrade fully but with pathetic population and miserable income. Along with design choices that make it very grindy.Ĭase in point. The AI gets a LOT of cheats and you pretty much have to expertly fight most battles to win. It's a fun experience at least the first times, although it gets a bit grindy and repetitive. I got no experience with divide and conquer, but have played third age. Then divide and conquer is a submod to that one. I'd suggest you try both to get the one more akin to your liking.
